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Gym archive thread

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297526.1
Date: 01/06/2019 05:04:31
Innovaters
III.9
Overall Posts Rated:
7676
Second Team:
Lazy Stars
This thread is to keep track and try to find the results of the new gym feature.

Anyone have records of the results so far?

This Post:
00
297526.2 in reply to 297526.1
Date: 01/06/2019 05:23:38
Overall Posts Rated:
4141
nice idea, but how do you plan on analysing those results?

I honestly could not get my head around it, after all we are talking about a random effect on top of which another random effect takes place (cross-training). The only thing I can come up with is a sort of "gut feeling" about it by noting all the unrelated pops we get.

This Post:
00
297526.3 in reply to 297526.2
Date: 01/06/2019 05:32:21
Innovaters
III.9
Overall Posts Rated:
7676
Second Team:
Lazy Stars
Well, in the begging we can just write down the results and see the pattern, just as we short of figured out the normal training

This Post:
00
297526.5 in reply to 297526.4
Date: 01/06/2019 18:15:49
Innovaters
III.9
Overall Posts Rated:
7676
Second Team:
Lazy Stars
If im not mistaken Marin said that gym is supposed to give more slots to cross training. Does that mean that the same 10 percent is divided to more categories or maybe another 1,2,10 percent is added to the crosstrained skill ? So with gym training is a total of 110 percent or 80 percent to the main skill and 20 to the rest? or maybe it continues with slower cross training but more skills involved?

So many questions....

This Post:
00
297526.8 in reply to 297526.7
Date: 01/07/2019 08:03:32
Innovaters
III.9
Overall Posts Rated:
7676
Second Team:
Lazy Stars
Yes indeed this is true. But the same happens with normal training. And i belive with CT is easier to calculate, 10 percent of the normal training every time you get a pop up