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Season 19 Advice

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211391.2 in reply to 211391.1
Date: 02/25/2012 20:00:22
Arizona Cacti
II.3
Overall Posts Rated:
271271
Best post I've ever read in a V forum. As another manager that promoted from this league, albeit a bit further back, I'm going to say points 4 and 5 are very key.

Game Shape: Try to get your players, especially your key guys, at least 55 and no more than 65 minutes per week. What this means is that you will have to have them backup or even sit out a few games, even if they are your main players. It's ok to play them more than that occasionally but try to avoid overplaying them as that's a very common mistake among bad teams.

Enthusiasm: Play Take it Easy as often as you can, you'll notice a big difference after a few games, especially on defense. Only Normal when you need to. NEVER Crunch Time during the regular season. Ever.

Also, when you're buying new players, don't let the potential sway you. You don't need someone with MVP or Hall of Fame potential at this point in the game. It's better to get someone with a high salary (someone who already has good skills). Also, look for centers with good passing/jump shot or guards with good rebounding and inside shot as players who are well rounded really pay off in a big way.

This Post:
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211391.3 in reply to 211391.2
Date: 02/27/2012 15:05:12
Overall Posts Rated:
4343
I wish I could +1 this more times.
One more thing about GS, if you guys can afford a doctor, buy one with the massage specialty. With this speciality, you can play a player up to 85 minutes a week without a GS drop. That is very key if you have trouble managing your GS or if you are facing competitive teams in the cup and need your starters out there. And one other thing about enthusiasm is that it gravitates towards 5. So if after you TIE (Take It Easy) you have 10 enthusiasm points, by your next game it will probably drop back down to 8 by the time your next game rolls around. This means that you will have to continually TIE games in order to reach the maximum enthusiasm (the max you can have going into a game is 11). You team will play much, much better at 11 ENTH and with all your starters in respectable-proficient GS.
Also, the point he made about high secondaries is a good one. Put simply, here's why. A player who is good at taking all types of shots (jump shots, drives and inside shots) will make a higher percentage of his shots than someone who is only good at one type of shot, because he will take less bad shots because he can change his shot type in order to avoid his defender. A guard with Prominent Jump Shot, Respectable Driving, and Average Inside Shot will shoot much better than a guard with Sensational Jump Shot and Inept Driving and Inside Shot. This is not hugely important at this level of the game, but you should keep it in mind when buying and training players.

Last edited by lamchops at 02/28/2012 14:45:25