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Whats going on depth charts??

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261684.46 in reply to 261684.45
Date: 8/5/2014 6:28:06 AM
Overall Posts Rated:
536536

Nice stats


By chance do you have any statistics on the "output" of different level trainers (based on 48 mins)

This Post:
11
261684.47 in reply to 261684.45
Date: 8/5/2014 8:18:56 AM
Overall Posts Rated:
32293229
I've got a lot of confidence in the data from the training crowd source project


The numbers there however indicate this harsher scenario:

47 M =90%
46 M =81%
45 M =72%
44 M =65%
43 M =58%

So 45:32 would cost closer to 26% or so


Except that those numbers were not based on any sort of analysis, just as placeholders. The related messages:
(203921.182)
Wozzvt posted (in response to yellowcake's question):

Here is my question....
I had a player get 44 minutes at C, he also got 16 at PF(due to a foul out)..So do I train 1 position or 2?
I have always thouht that 44 minutes(40 and above) for 1 position training(ID) would be worth more than the 48 minutes(full training) for 2 position. Well, I went back and checked my old trainings and it seems the 44 minutes was only a .57 out of the 1(full training for 1 position) where when I did 2 position ID in the offseason it gave me a .70 for the fulltraining. Are these numbers for partial trainings accurate?

no... it was just a guess i put in (min/48)^3 just to be able to have something. that's one of the things on the list to look at closely, though.



I don't see anything in the thread that indicates they ever updated that based on any analysis, but of course I don't see anything that says they didn't either.

This Post:
00
261684.48 in reply to 261684.47
Date: 8/5/2014 11:15:01 AM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
720720
Second Team:
Canada Purple Haze BC
From the training site, personal player
what happens when players get less than 48 minutes:

Outside Shooting SG (47 mins), +0.9 (of 1)
Pressure PG (46 mins), +0.81 (of 1)
Outside Shooting SG (45 mins), +0.72 (of 1)
Passing PG (44 mins), +0.65 (of 1)

Last edited by Headless T Gunner at 8/5/2014 11:15:57 AM

This Post:
00
261684.49 in reply to 261684.48
Date: 8/5/2014 11:27:03 AM
Overall Posts Rated:
32293229
From the training site, personal player
what happens when players get less than 48 minutes:

Outside Shooting SG (47 mins), +0.9 (of 1)
Pressure PG (46 mins), +0.81 (of 1)
Outside Shooting SG (45 mins), +0.72 (of 1)
Passing PG (44 mins), +0.65 (of 1)


Right, but I don't see anything anywhere that those figures were based on any analysis of the data. Wozzvt posted early on that the minutes estimates were just a placeholder value. Of course, Joey Ka's conclusion doesn't indicate anything like that either. I know my anecdotal experience tracking my training was that losing 2-3 minutes did not really bump any of my players off of their progression compared to the 100% in a significant manner, but I think at this point I've already spent more energy on the topic than it's particularly worth anyhow.

From: jv03

This Post:
00
261684.50 in reply to 261684.49
Date: 8/5/2014 6:48:56 PM
Telecasters
III.9
Overall Posts Rated:
101101
Second Team:
Telecasters II
I agree with this, I've stated before (and been shot down) that I believe the training equation is more likely the following:

(Minutes played/48) squared

This means a player who played 36 minutes at a trained position would recieve approxametly 56% of the training. This seems much closer to what has happened with my secondary trainee (my third trainee). He has often received 36-44 minutes of training and does not seem to be falling too far behind the training simulator spreadsheet (I think it was made by Joseph Ka).

This Post:
00
261684.52 in reply to 261684.51
Date: 8/6/2014 9:57:40 AM
Overall Posts Rated:
766766
7 players reduces the odds of having your trainee get subbed

it doesn't nullify it, but just reduces it.

But your right, stamina is still a factor - I also believe this to be true.


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