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National Team - game analysing

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This Post:
00
265280.25 in reply to 265280.24
Date: 12/3/2014 5:14:50 PM
Nitra Corgons
Extraliga
Overall Posts Rated:
10981098
Second Team:
Nitra Urpiners
Cmon dude. Dont be that lazy. It is really easy to find it. Hint: this help forum. Works with chrome.

1 BBB, 25 Leagues, 11 Tournaments, 3 Europe Titles (SVK), 2 World Bronzes (SVK), 2 Europe Bronzes (SVK,FRA), 51 Seasons NT coaching
This Post:
22
265280.26 in reply to 265280.24
Date: 12/3/2014 6:30:26 PM
Overall Posts Rated:
7474
Here it is!!

(178926.1)




Last edited by Baavarick at 12/3/2014 6:31:37 PM

This Post:
00
265280.28 in reply to 265280.26
Date: 12/3/2014 8:54:34 PM
Overall Posts Rated:
370370
Thank you very much for your help.

Someone else was snarky about it and said it is in this help forum ... it turns out to be in the BB Global (English) forum after all.

Thanks again.

From: Phyr
This Post:
00
265280.30 in reply to 265280.29
Date: 12/4/2014 10:56:24 AM
Overall Posts Rated:
654654
Can someone upload it to different upload service that is not 4shared?

This Post:
00
265280.31 in reply to 265280.1
Date: 12/7/2014 3:21:54 AM
Overall Posts Rated:
766766
Just thought id give some insight as well.
Looking at the play-by-play, your team was still in the game mid-3rd quarter (3 points down with just under 4 mins to go in the 3rd)

So whats happened after that?
Á. Nógrádi (H) was still in the game in the 4th quarter, and at the start the margin had blown to 12 points
It doesn't help that they got a buzzerbeater, AND first possession in the 4th and scored. you went from 10 points down to 15 in like 10 seconds over the quarter break.

The other thing i noticed was that, after both the Timeouts that YOUR team called in the 3rd and the 4th, Czech just basically dominated your team.
3rd quarter
2:44 79 — 71 Full timeout called by Magyarország.
- They missed one shot for the rest of the quarter (out of 5 i think).
the in the 4th

8:42 96 — 81 Full timeout called by Magyarország.

For the next few minutes, they didn't miss, OR your guys fouled them.

So maybe have a look at the starts for the first half, then the 2nd half, see what changed? Did ur guys suddenly stop shooting inside? Did they suddenly start driving more than passing?

So this suggests a few things - Potentially a stamina issue?
Or
Something which ive believed may have happened when GDP was introduced - in the game manual it says that as the game progresses, the 'coach' will adjust things up to best suit the game. I believe that when u GDP incorrectly, your coach has less ability to perform this job and as the game goes on, you get worse. (I don't have any stats to back this up btw).

It does certainly appear though that about halfway through the 3rd quarter, your guys just stopped and his offense just accelerated.
The PP100s is also an interestng stat.you got beat at every position except C. and you got massively beat at SG.

SG with low PP100s in a LI offense - Sounds like a Low IS vs high ID/SB situation to me.

anyways just some thoughts for you.

This Post:
00
265280.32 in reply to 265280.31
Date: 12/7/2014 7:22:00 AM
Zero Gravity
II.3
Overall Posts Rated:
185185
Second Team:
Ground Zero
Many thanks for your analysis (and of course for all the others those who spent some time on this).


This Post:
00
265280.33 in reply to 265280.32
Date: 12/7/2014 7:56:30 AM
Overall Posts Rated:
766766
no worries

Also with regards to ur comment that other users have noticed other 'funny' games happening and suspect there was a GE change without any notification, i have a theory around this as well.

with the advent of the GDP and other factors (economic changes to training, new tax changes) I believe that more user's are becoming 'different' in the way they develop their players.
This has lead to an increase in the other tactics used and subsequently, the LI offense becoming less used and of course, strange results by people whom, for probably a good 10 seasons now, are used to LI dominating.

I believe more and more user's have begun to understood to way's to combat LI and also enhance other offensive sets.

This in turn, has to led to more and more users not understanding 'why they lost', when logically, they believe they should have won.

Don't take me the wrong way, im not saying you don't know what ur doing! haha. not at all... But just commenting that this increase in 'strange GE behaviour' is more likely to be driven by user's changing their lineups and player stats to suit different offenses.

Hope this info helps you understand the game a bit more :)

This Post:
11
265280.34 in reply to 265280.33
Date: 12/7/2014 8:50:53 AM
Zero Gravity
II.3
Overall Posts Rated:
185185
Second Team:
Ground Zero
You are absolutely correct.
If you take a look at my first phrase of the opening I was saying that there has been a lot of strange game results and we would like to understand more , especially with this game what happened.
Was it because of this and this, or probably because the GE has changed.

I`m happy that we have received a few good observations and analysis, and I believe that I gives more insight and information to everyone too.

Cheers,
Sz.

This Post:
00
265280.35 in reply to 265280.12
Date: 12/10/2014 4:57:02 PM
Overall Posts Rated:
32293229
This one is a bit irksome to me. Any thoughts? It was a three GDP swing (two wrong guesses for them, one correct guess for us). It feels like we had the better team, lineup and tactic layout, but it still resulted in a loss.

(31190)


I missed this post earlier, so my apologies.

My simple observation is that if you are going to run an isolation offense, you don't want the guy being given the ball in isolation to have a career 3:145 assist:turnover ratio.

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