BuzzerBeater Forums

Bugs, bugs, bugs > Loss of one minute

Loss of one minute (thread closed)

Set priority
Show messages by
This Post:
00
286648.16 in reply to 286648.14
Date: 6/17/2017 1:07:16 AM
Kira Kira Koseki
II.2
Overall Posts Rated:
780780
Second Team:
Yubi Yubi
Then why is the "Strictly Follow Depth Chart" option even in the game if you're trying to say that coaches won't do what the boss tells them to do? Let me once again make it clear that if a non-sentiment AI does not follow a direct order that the human user inputs, it's a GLITCH and needs to be fixed.

Also if anything training needs to be made easier not harder so that more managers will do it and keep the player pool strong.

Last edited by Jay (OTT) at 6/17/2017 4:32:15 AM

This Post:
00
286648.17 in reply to 286648.15
Date: 7/14/2017 9:26:15 AM
TrenseRI
II.1
Overall Posts Rated:
36253625
Second Team:
ChiLeaders
Ol' buddy ol' pal
The system is built by humans and choices had to be made where to go with realism and where not to. Some choices were intentionally made in order to punish unwanted behaviour with added risk.

We can't increase the number of NTs, and they have a set number of spots that can be filled. We can flood the market with top quality players but that would only lead to more market instability and wouldn't really solve the problem.

This Post:
00
286648.18 in reply to 286648.16
Date: 7/14/2017 9:38:09 AM
TrenseRI
II.1
Overall Posts Rated:
36253625
Second Team:
ChiLeaders
As I already mentioned, while SFDC is something a computer would follow exactly, it is intentionally not coded that way to add a factor of risk to an otherwise very rewarding training type (super concentrated one position, 48 min per game training). Only managers with highest level of dedication and yes, luck, can train NT material.

We do not want everyone to use the same exact type of training that yields the best possible results every time. And yeah, there will always be people that will attempt a more risky approach and others that will go the safer route. The difference adds width to the game, and the ones that go the risky route have the right to complain and be unhappy when the risk doesn't pay off - but that doesn't mean we're going to change a crucial part of the game to suit them and reduce that risk.

This Post:
00
286648.19 in reply to 286648.18
Date: 7/14/2017 10:05:58 AM
Kira Kira Koseki
II.2
Overall Posts Rated:
780780
Second Team:
Yubi Yubi
I don't agree with your arguments. Training players should be encouraged, yet errors like this are only discouraging users from doing it.

If you're not going to fix Strictly Follow Depth Chart to do what it says it does and therefore is supposed to do, then just remove it from the game so that people stop getting deceived into thinking that their coach will actually listen to them. Right now, you have a glitch.

Last edited by Jay (OTT) at 7/14/2017 10:08:53 AM

This Post:
00
286648.20 in reply to 286648.17
Date: 7/14/2017 6:27:24 PM
Overall Posts Rated:
117117
The system is built by humans and choices had to be made where to go with realism and where not to. choices were intentionally made in order to punish unwanted behaviour with added risk.

Your choice punishes competitiveness and rewards tanking. There is no added risk if you tank. Is that the behaviour you are trying to promote?There is no risk if you only dress 5 players. Is that the realism that you're saying you added?


We can't increase the number of NTs, and they have a set number of spots that can be filled.

More NT quality players doesn't require more spots. It fills more spots on middle ranked teams and makes for more competitive nations.

This Post:
11
286648.21 in reply to 286648.20
Date: 7/20/2017 5:06:21 AM
TrenseRI
II.1
Overall Posts Rated:
36253625
Second Team:
ChiLeaders
This discussion has gone too long. You've got your answers and my time constrictions prevent me from engaging in these kind of discussion where I'd need to repeat myself and reformulate already voiced arguments (read the rules of the bugs forum).

Also, what you're proposing is a change of a pretty basic part of BB, something that we are not willing to do at this moment (I'm not saying we won't consider it, just that at this point, it will not be changed - for reasons already stated). In order to save everyone's time and nerves, I will be closing this thread with the conclusion: not a bug, will not be changed.