Another useful piece of info here, mate. Thumbs up!
- All training gives you 10% of the training amount to a random skill. The gym gives you 1, 2, or 3 more of those based on level.
I strongly doubt that this is accurate though... Have you confirmed those numbers with the BBs?
As far as I remember, cross-training used to depend on the extremity of the discrepancy in the different skill levels. A well rounded player would, in general, get a smaller "penalty" than a more one-sided fellow. In other words the cross-training deduction varies from player to player but the cross-training "bonus" is fixed. Which would in turn lead to somewhat slower training for unbalanced players.
Lastly, I am almost certain that the cross-training boost is much smaller that 10% per level. In the manual/user knowledge base they talk about additional slots and I agree - there is one additional slot of each level of the gym. No one specifically said however (or at least I have not come across this) that all pre-gym cross-training goes to just one slot. My educated guess would be that there are two or three slots without gym (~2-4% each), so each level of the building would increase cross-training effects by merely 2-4%, not 10%.
I would much appreciate your thoughts on this particular subject.
