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Newbie questions 101

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278516.6 in reply to 278516.5
Date: 04/25/2016 12:28:36
Overall Posts Rated:
33
are there known the soft caps for attendance and income from receipts for divisions iv and iii?thanks in advance!

This Post:
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278516.7 in reply to 278516.6
Date: 04/29/2016 06:17:10
Overall Posts Rated:
485485
known? don't know.

i've long thought there are revenue caps at each level.

as an example, this season my team has greater attendance revenue than Upsyndrome, a team that is the reigning champ in both the Cup and league, currently in first place, and now in the Cup finals. that is nonsense, except A-Dubs has an enormous merchandise boost from his three NT players, my guess is his total revenue is not that much more than mine, considering the comparative quality of our teams. i think his attendance is limited to compensate for the flood of money he gets for the NT players.

This Post:
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278516.8 in reply to 278516.7
Date: 04/29/2016 07:34:38
Overall Posts Rated:
33
Thanks for the response!I have played in higher leagues but i havent heard again of such an issue,so i cannot tell if this is possible.

This Post:
11
278516.9 in reply to 278516.8
Date: 05/10/2016 13:27:00
Overall Posts Rated:
33
1.is there any 'technique' to force certain player-players of the opponent to commit more fouls and how is it connected to foul-prone players?Is this maybe achieved by playing an offense that forces the players you eant to foul-out to defend more shots? 2.Is it real that pp100 shots dont include free throws? hanks in advance!

This Post:
11
278516.10 in reply to 278516.9
Date: 05/10/2016 14:34:55
Overall Posts Rated:
109109
1) Up tempo offense - More trips down the floor for both teams, more opportunities to foul
2) Full Court Press - obviously more turnovers, and more fouling by your team and potentially both teams.
3) Best shooting player in a man 2 man matchup - if you have a guy taking a lot of shots, naturally he will have to defense more shots, more likely to foul.

There isn't a way to make a low tendency player suddenly foul out though, you are basically just amplifying a players ability to get himself into trouble.

From: capali

This Post:
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278516.12 in reply to 278516.11
Date: 05/11/2016 14:12:25
Overall Posts Rated:
13351335
You are gonna draft 2nd, so yeah. You should try to find the best player in the draft pool :) 20k for 3 points is not that bad, but 40k is too much.

This Post:
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278516.13 in reply to 278516.11
Date: 05/11/2016 15:32:40
Overall Posts Rated:
312312
The drafts vary so it's not really possible to give a definitive answer. You also didn't say for how many weeks 20/wk were invested. If that is for a full season, you'd have 42 scouting points. Spend 10 of those on the combine to get the ages and heights and you are left with 32. Then the question becomes how many players are 18. I've had drafts where there have only been around 20 and others where there have been nearly 30. Obviously if you have a lot of 18 year olds, you'll barely be able to scout them all to find out their star rating and will have problems interviewing anyone to get potential. With 32 points, you can only get interview a max of 10, since it costs 1 point to first scout them and then another 2 to bring them in for an interview. I don't know that I've ever seen a draft with only ten 18 year-olds, meaning it's not likely that you will be able to scout and interview all of the 18 year olds in the draft with just one season of investing 20k/week. Better off investing 10k/week and only spending on the draft every 3-4 seasons. Basically just stockpiling scouting points until you have a season where you are in a position to get a top pick.

This Post:
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278516.15 in reply to 278516.14
Date: 05/11/2016 19:17:50
Roaring Lions
II.1
Overall Posts Rated:
6262
Second Team:
Blue Pandas
Alec is right. However, if you where wanting a player to train for a single specific position. I would do the scouting combine to get the age and height and then with the remaining points scout and interview 18yrs within a certain height range you wanted/needed. This is a gamble and you will never know what you will find. But if you do find a 18yr old and you manage to draft him you have a great player at the right height etc..

From: FurY

This Post:
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278516.16 in reply to 278516.11
Date: 05/12/2016 00:22:04
Overall Posts Rated:
109109
you have 14 weeks per season to gain points for the draft.

14x4 = 56, 14x3 = 42, 14x2 = 28, and 14 if you invest at any of those rates.

You can get most of the information you need if you go all out on one season, or if you combined two seasons worth of cost efficient points (2 points is the most efficient). basically i feel 56 is enough, i competed for two seasons and got most everything information wise on 18 year olds as well as most 19's when i tanked the third season after an awful start.

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