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Team training for best player (injured)

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From: rigno
This Post:
00
271477.1
Date: 07/15/2015 06:24:07
Sea Urchins
III.13
Overall Posts Rated:
5353
What team training do you like for your future-franchise guy if he is injured?

Stamina against future decreasing?
Free throws because he will be the first offensive player and he can go more times to the charity stripe?
Game shape for when he'll be back?
The lowest skill between stamina and free throws?
The better solution for the rest of the team?
No team training. Classic bi-role training and leave that guy till he come back.

This Post:
00
271477.3 in reply to 271477.2
Date: 07/15/2015 07:11:02
Sea Urchins
III.13
Overall Posts Rated:
5353
Well, you're right.
The focus of the question is about the player that I try to built. If he is injured I loose a week anyway, two in my case :'(
For my team and my season GS is of course the best option. But GS is useless for franchise guy like a "normal" skill-training.

Great your hint for stamina and FT.
But with 1 more level don't you like have better performance (for more minutes or at the line)?

This Post:
11
271477.5 in reply to 271477.3
Date: 07/15/2015 09:52:13
Denver Bananas
IV.17
Overall Posts Rated:
341341
If i had the choice, i would train st if below 5 otherwise i will train FT (but if he has both ft and st with good values you could train what's better for your team). GS in your case seems a waste of time, pratically you have assured the 4th or 5th spot so i don't see why training the game shape.