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Dafuq with the minutes distribution?

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This Post:
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265462.8 in reply to 265462.1
Date: 12/15/2014 09:37:02
Overall Posts Rated:
766766
could also be to do with stamina

and also to do with availability of other players at other positions.
and also to do with the opportunities to perform substitutions - eg: no break in play means subs dont happen when you think they would.


From: Jiddo

This Post:
00
265462.10 in reply to 265462.9
Date: 02/09/2015 03:44:56
Cybot Galactica
II.2
Overall Posts Rated:
6363
Second Team:
Swan Warriors
This is not related to Blank Lineups, but still it is to faulty minutes count.

In the past seasons I regularly employes lineups that gave me the "default" 36 mins for the starter, and 10+2 for the backup.
1 minute more, 1 minute less, it was really very reliable and acceptable.
This season, though, I have seen a great blowup of this "rule", with starters playing around 40+ and backups stopping at just 4/6/8.
Quite regularly.

I noticed, as well, that games this season are more balanced, less lopsided, and more tight in score until the end.
Does this influence the minutes count for each and every role significantly, or did something change in the engine that impacted the so cool 36/10/2 minutes for different roles ?

Or is it a bug (not quite convinced of this, although it manifested just recently, after 5/6 seasons of a reliable distribution in all situations).

Thank you for any help !

From: jonte

This Post:
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265462.11 in reply to 265462.10
Date: 02/09/2015 05:36:30
Overall Posts Rated:
925925
as you said. the games are tight in score until the end. this should be the main reason for your starters to stay in the game. if nothing else changed (stamina, the skillset of you starters/backups etc.) it may be that your opponents just got better

From: Jiddo

This Post:
00
265462.12 in reply to 265462.11
Date: 02/09/2015 05:41:40
Cybot Galactica
II.2
Overall Posts Rated:
6363
Second Team:
Swan Warriors
I've been promoted, so they have gotten better...
Or... more to it, I am not well prepared for the new level !
: )

I need to readjust the playing lineups then, cause it gives me a few players over 80 mins per game, and that should raise the chances of injuries and impact game shape much more than staying around 70....
Sigh...


From: jonte

This Post:
00
265462.13 in reply to 265462.12
Date: 02/09/2015 05:48:30
Overall Posts Rated:
925925
yes. i didn't look it up but i imagined sth like this. it was the same for me when i promoted. suddenly you loose games or win by a small margin and your players play over 70 minutes per week.

good backups sometimes help you o have a good minutedistribution. a few seasons ago someone told me that low stamina on the starters is also a good idea, but since then they changed the stamina - GS relation.

This Post:
00
265462.14 in reply to 265462.1
Date: 02/12/2015 15:22:31
Overall Posts Rated:
12061206
Here is proper answer.

Plummer (2,2M C) played only on C position. And he played 17 minutes as C. Hilel (0,9M PF) played on few positions (19 as C, 9 as PF and 3 as PG/SG/SF combined). I'm sure that Hilel has better guard skills and therefore coach gave him few minutes on others positions.

You had in squad 2 another great PFs (Malmiyan and Veber) and they competed to play on two positions (C/PF). Of course all these 3 PFs have better JS than Plummer so he had no chance to play as PF.

There are 5 positions in squad and when You play bunga then all players compete to play on all 5 positions. Very often competition for one or two position is stronger than one or two others. However coach always has the same number of minutes to distribute for every position and therefore minutes could be different than You expect. You should consider all positions separately, not only salary/DMI (which depends only on one positions). Versatile players have chance to play on 3-4 positions whilst one dimensional players only on 1, maybe 2.

Let's imagine extreme situation that You have only one PG (10k salary), one SG (10k), one SF (10k) and eight Cs with salary 200k but with black guard skills. Distribution of minutes should look as below:
10k PG ~40 minutes as PG
10k SG ~40 minutes as SG
10k SF ~40 minutes as SF
every of 8 200k C ~15 minutes (mostly as PF/C and garbage minutes as PG/SG/SF).

Hovewer if one of bigs is versalite than he will play even 40 minutes (10 as PG, 10 as SG, 10 and SF and, let's say, 5 as PF and 5 as C). PG/SG/SF will play 30 minutes on his positions and other bigs ~16.