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From: LennuK.
This Post:
00
322394.681 in reply to 322394.11
Date: 5/19/2025 3:43:07 AM
BC Eos
II.4
Overall Posts Rated:
169169
Second Team:
Köplased
I have been wondering about the 3-2 and 2-3 defense systems and I wasn't able to find any forum topics about this exactly. How does the GE deal with the 3-2 and 2-3 defenses. In a 3-2 system for example, (1) does the GE recognize the best 3 outside defenders and best 2 inside defenders, regardless of the mixture of starters and backups, and lets them play in this system to have the highest amount of "defense stat" on the court in defense. Or (2) does the GE always pick the PG, SG and SF for the outside positions as well as PF and C for the inside positions in defense?

And I imagine for the 2-3 system everything would function the same, but either reversed or SF being the extra inside defender.

I am aware that you can choose any player to play in a specific defense position if you would like, but this would only make sense, when the option (2) would work for the GE, am I right?

This would be helpful information when training out-of-position or in general have players on the court who have unorthodox defense skills.

This Post:
11
322394.682 in reply to 322394.681
Date: 5/19/2025 3:56:29 AM
QQguest
II.2
Overall Posts Rated:
390390
For 3-2, 1-3-1, 2-3 zone, I believe that it is (2).

From: LennuK.

This Post:
11
322394.685 in reply to 322394.684
Date: 5/19/2025 5:27:47 AM
BC Eos
II.4
Overall Posts Rated:
169169
Second Team:
Köplased
Thank you for the answers! This is what I suspected and it's good to get the confirmation.

As it is with statistics, it always makes things interesting

This Post:
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322394.686 in reply to 322394.676
Date: 5/19/2025 9:19:55 AM
Rajdersi
II.1
Overall Posts Rated:
6161
Second Team:
Rajdersi II
I think yes.
I purchased back one of my player and total HG merchandise = 1,6 multiply team sales.
In other case it wouldn't be 1,6 ratio.

From: Paul George

To: MrJ
This Post:
22
322394.688 in reply to 322394.687
Date: 5/19/2025 9:37:24 AM
Rajdersi
II.1
Overall Posts Rated:
6161
Second Team:
Rajdersi II
hard one....
(720minutes total/9=80min) but # of players is issue.

let's number your players 1,2,3 etc
1-6 are trainees lets say SF/PF:
my best idea might look like below
PG 7/3/3 7/5/5 7/1/1
SG 8/3/3 8/5/5 8/1/1
SF 1/1/1 3/3/3 5/5/5
PF 2/2/2 4/4/4 6/6/6
CE 9/4/4 9/6/6 9/2/2
it gives totals:
1 72
2 60
3 72
4 60
5 72
6 60
7 108 #sacrified starter
8 108 #sacrified starter
9 108 #sacrified starter

You need to sacrify few players so rest can have good shape.

Do you have psychologist(or how is he called)? It can help a little bit.



Last edited by Paul George at 5/19/2025 9:38:42 AM

From: LennuK.

To: MrJ
This Post:
22
322394.690 in reply to 322394.687
Date: 5/19/2025 10:04:32 AM
BC Eos
II.4
Overall Posts Rated:
169169
Second Team:
Köplased
That is an interesting challenge. I played around a little and tried to solve this situation as best as possible, but it is really tough to distribute the minutes sensibly. I think you have already come to some "good" conclusions too, but I would use a core 7-man rotation and use only 3 players for the third game of the week. Unfortunately, I was not able to find a perfect system, so you would have to sacrifice at least one player's game shape following this. Let's say you have Player 1 through Player 9 with 1-6 being your trainees. I came up wit the solution:

Game 1:
Starters_____________Backup
PG - Player #7________PG - Player #3
SG - Player #8________SG - Player #3
SF - Player #1______SF - Player #1
PF - Player #2______PF - Player #2

C - Player #9_________C - Player #5

Game 2:
Starters_____________Backup
PG - Player #7________PG - Player #1
SG - Player #8________SG - Player #1
SF - Player #3______SF - Player #3
PF - Player #4______PF - Player #4

C - Player #9_________C - Player #6

Game 3:
Starters_____________Backup
PG - N/A_____________PG - N/A
SG - Player #2________SG - Player #2
SF - Player #5______SF - Player #5
PF - Player #6______PF - Player #6

C - N/A______________C - N/A

Now assuming you train 1v1 for forwards and that your starters get 38 min per game and backups 10 min respectively, then the minutes would be distributed as follows:
Player #1: 68 min
Player #2: 96 min
Player #3: 68 min
Player #4: 48 min
Player #5: 58 min
Player #6: 58 min
Player #7: 76 min
Player #8: 76 min
Player #9: 76 min

So you would definitely destroy the game shape of one player (Player #2), while one player (Player #4) is just shy of the amount of minutes needed. Here maybe a sports psychologist would come in just to somewhat lessen the effects of this ineffective distribution of minutes for these 2 players.

I'm looking forward to any other ideas from other managers, how a system could be effectively made for 6-trainee 9-man roster.

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