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Game Shape - WTH

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270505.6 in reply to 270505.5
Date: 5/15/2015 8:27:08 PM
Overall Posts Rated:
77
Idk if stamina is the problem. The player I have that played 65 min last and stayed at average GS has the highest stmina on my team.

This Post:
00
270505.7 in reply to 270505.1
Date: 5/16/2015 6:29:26 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14301430
Maybe he has high sublevel of gameshape and it's not so bad. Look at his dmi.

This Post:
1010
270505.13 in reply to 270505.12
Date: 5/16/2015 8:28:34 AM
Overall Posts Rated:
8181
This is a horrible way of testing. There will always be outliers if chance is involved, but outliers are seldom identical.

You are trying to compare one outlier to an older outlier. This does not make ANY sense from a statistical point of view.

It's funny to see that apparently it is up to Marin or Perpete to prove you're wrong. So now they are guilty because you say so until they can prove otherwise? Wow, that's great.

How about you take the effort to compare a number of teams and create a statistically valid sample mean. And compare that to previous seasons. If then there is reason to believe you are right with your allegations, I bet we all would be a lot more happy to talk. Now it's just empty words.



Last edited by Bolleboosje at 5/16/2015 8:29:32 AM

This Post:
33
270505.14 in reply to 270505.13
Date: 5/16/2015 12:07:56 PM
Overall Posts Rated:
5353

joined with the above point, as you can see, i have 5 players in 9 GS and and 6 players in 8 GS that's 11 players of a 15 man roster, obviously the other 4 just play about 30 mins a week to balance the game shape...

i had about 7-8 guys or so at strong after the 1st week, I don't see the problem. I've always had good GS updates to start the season. Perhaps you should rethink your minutes strategy instead of trying to assign blame or make an excuse for how you're managing your players.

This Post:
00
270505.16 in reply to 270505.15
Date: 5/16/2015 2:36:03 PM
Overall Posts Rated:
8181
Since it says EGM-Perpete, I still assume he is aware of changes. So when he replied to your post (if the BB's fiddled the GS formula) with "Nah, each season start, we have people wondring if the GS has changed. Apart the recent changes with the stamina, it hasn't." - That is about when I believe him, because I simply do not see any reason to believe the GS formula has been changed. My team is not behaving in a different way than I am used (sometimes I'm lucky at the start of the season, sometimes not, this season I'm somewhere in between). Also in the league around me, I do not see any results that alarm me. But hey, that's just me.

Of course, you have the right to question Perpete's words. Which is fine. The thing that I dislike about your post though, is that you ask for evidence to back up his claims, but do not show any evidence yourself. You only show a current situation and say it was different last season. The behavior of players under the same circumstance last season however you don't show. For that reason it is, as I said before; empty words. You're taking on the role of a little kid who says "I can run twice as fast as I could last year. Unless you prove me otherwise". How about you show us the speed you can run with now (perhaps your personal best from a match) and show us the speed you used to run with last season (your personal best from a match in the past?).
But no, apparently when I ask for this I am building a straw-man argument.

Let me explain it for you so maybe you understand :). From a statistical point of view comparing apples and apples in this kind of analysis is hard. Even you got that. Therefore I went the extra step and picked from this sample:

Thanks for that jab^^ Now let's get back to actual content instead of throwing mud or taking/making things personal. It's too bad you removed a part of your message (to be exact this part:)

This sample can be replicated for previous seasons and since I've had players with 0 minutes in the first week in the past I can guarantee you they did not have a double drop in GS. For the team I linked every single player playing 0 minutes or 130+ had a double drop.

I was about to react to the above before you removed it. I could show you 2 of my players which were injured (or which I didn't use) and made 0 minutes which dropped 2 levels in GS and afterwards one. There is a great function in Buzzer-manager which keeps track of that.

But since you already removed that part of your post, I guess you also figured out it is not as unusual as you thought. Too bad you didn't write that but simply removed it.

Keep in mind that there are several players that in the first week who popped in GS with low minutes (below 48), this guy double popped to proficient with 48 minutes: (34618432). This alone is not in line with what is commonly accepted about GS and I therefore think that Brutus and others are perfectly entitled to question whether or not something has been changed

Players who pop in gameshape below 48 minutes is nothing new to me. So I don't see any reason to make a fuss about this.
About the double pop for the player who made 49 minutes, I honestly don't know. But it is a fact that there is randomness to the GS update (just as to a lot of other things in this game). I have had players with 48 minutes double pop in GS, but I can not recall if this was at the beginning of the season. Either way, to me, it doesn't raise a red flag until someone can show me that this is truly out of the ordinary compared to previous season (and once again, that would need a valid sample size because this can simply be an outlier).

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