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Whats going on depth charts??

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261684.49 in reply to 261684.48
Date: 8/5/2014 11:27:03 AM
Overall Posts Rated:
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From the training site, personal player
what happens when players get less than 48 minutes:

Outside Shooting SG (47 mins), +0.9 (of 1)
Pressure PG (46 mins), +0.81 (of 1)
Outside Shooting SG (45 mins), +0.72 (of 1)
Passing PG (44 mins), +0.65 (of 1)


Right, but I don't see anything anywhere that those figures were based on any analysis of the data. Wozzvt posted early on that the minutes estimates were just a placeholder value. Of course, Joey Ka's conclusion doesn't indicate anything like that either. I know my anecdotal experience tracking my training was that losing 2-3 minutes did not really bump any of my players off of their progression compared to the 100% in a significant manner, but I think at this point I've already spent more energy on the topic than it's particularly worth anyhow.

From: jv03

This Post:
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261684.50 in reply to 261684.49
Date: 8/5/2014 6:48:56 PM
Telecasters
III.9
Overall Posts Rated:
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Second Team:
Telecasters II
I agree with this, I've stated before (and been shot down) that I believe the training equation is more likely the following:

(Minutes played/48) squared

This means a player who played 36 minutes at a trained position would recieve approxametly 56% of the training. This seems much closer to what has happened with my secondary trainee (my third trainee). He has often received 36-44 minutes of training and does not seem to be falling too far behind the training simulator spreadsheet (I think it was made by Joseph Ka).

This Post:
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261684.52 in reply to 261684.51
Date: 8/6/2014 9:57:40 AM
Overall Posts Rated:
766766
7 players reduces the odds of having your trainee get subbed

it doesn't nullify it, but just reduces it.

But your right, stamina is still a factor - I also believe this to be true.


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