I think what I consider strong team is the team that's winning in the league based on his/her purposes . That does not mean the best teams in the game. Sorry to confuse.
I can not use NBA FT, To the very complex system of buzzer beater which none truly knows . We actually know how the NBA FT system works ,buzzer beater manager is not fair comparison to express this in dialogue . We can do league to league. Div for div. You have expressed slightly . If we use that to measure this,there will be weak Ft champions . Which is my valued post opinion.
I think it very very easy to do so. Given the complexity of the engine. I read a thread where you was debating with a manager about fouls prone youth or aggressive players to retain them . This manager express firing the fouler, after 1game if he was high fouler. Because it hurts selling price and they usually have bad stamina which take season if not years to adjust. Also aggressive
If we add high experience. Good defense. Good passing, high driving plus this aggression trait. (For the division or better of play )You have a player who can create ft and cause them.anytime and the right time.
Now if that manager could spot it . It's not hard to do. But is it a waste of time like he expressed. I would think so, because none is doing it on grand scale. But is it controlled, on grand scale by knowing mangers,( aggressive players), I would lean to yes given the complexity of game engine . Which is a fair assessment.
Last edited by Big city at 9/9/2025 11:09:07 PM