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Experience

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This Post:
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250730.3 in reply to 250730.1
Date: 11/11/2013 6:48:28 AM
Overall Posts Rated:
774774
A difference of 10 is too high. A trained player will rise in experience has he gobbles up minutes.

Unless you have a 3-5k scrub on your team that you kept for 10 seasons and never trained him, that would be a player you could use to compare to an equally skilled player with far less experience.

If you remember me, then I don't care if everyone else forgets.
This Post:
00
250730.4 in reply to 250730.3
Date: 11/11/2013 6:59:42 AM
Overall Posts Rated:
22
"A difference of 10 is too high."

Sorry, I do not understand what you mean.

This Post:
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250730.5 in reply to 250730.2
Date: 11/11/2013 7:09:51 AM
Overall Posts Rated:
22
Nice example. I tried to analyse some cases on the TL. I found the difference to be smaller(around 0.5-1 rating difference).

This Post:
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250730.7 in reply to 250730.6
Date: 11/11/2013 3:00:41 PM
Overall Posts Rated:
219219
Yep, high experience is hard to reach, so far what i can assume from my observations is that cup game gives like triple experience compared to league games, playoffs give something like twice. Also i noticed but maybe wrongly that higher league, which means higher overall oponents skills gives more exp than lower league. Atm i have a player poping 6 times exprience in 5 seasons. He managed to be 2 times finals mvp and one time league mvp. At age 33 i am hoping of 15-16 exp if this trend continued. On the other hand i have 27 years old player played 9 seasons with my team only has 8 experience because i saved him and didnt let to play cup games. So since they all are mine drafted and also other players i can have strong feeling how experience works. Deviation between 9 seasons 7pops and 5 season 6 pops with playing, not playing cup games like 5 average a season is alot as you could quess. i also have another player with 9 seasons experience 6 pops but very very close to 7th. so to assume cup is very very good experience is right isnt?:D

Last edited by Gajus Julijus Cezaris at 11/11/2013 3:02:42 PM

This Post:
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250730.8 in reply to 250730.1
Date: 11/11/2013 4:20:03 PM
Overall Posts Rated:
129129
From what I figure 11 is probably what the 10 higher exp gets.

My backup PG with a 13K salary and 14 EXP has avg 10.5 for the season. The 35K salary 6 EXP PG I just purchased has also avg 10.5 for the season.

Granted they have totally different skill sets. Also the backup fits into my RNG offense very well.

Finding guys with 13+ EXP is very hard. Most of the time they are bound to be above the age of 35.

Getting players with high EXP means that someone has to use them heavily every game, every season. It is very hard to manage game shape and training minutes early on in a career.

I've only ever hired one player with more than 13 EXP. I hired him at age 34. He's been on my team almost 3 whole seasons which is pretty amazing with my turnover rate. However, he's valuable in my offense and seems to always play pretty well. Even with his degrading skill set I don't see a reason to drop him until I get to Div II.

On the trade wire I see: of 300 players
Players above age 34:
17 EXP-1
16 EXP-2
15 EXP-2
14 EXP-10
5% of the players have above 14 EXP at age 33. Its just really rare to have high EXP because you have to dedicate so many minutes each season. Its much more normal to see 35 year old in the 11-13 range depending on how many minutes he would avg per game.

Last edited by lawrenman at 11/11/2013 4:32:18 PM

This Post:
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250730.9 in reply to 250730.8
Date: 11/12/2013 5:42:41 AM
Overall Posts Rated:
22
Okay so assuming the difference is less than 10(realistically around 5?) the difference in ratings is rather subtle then, right?
Maybe only around 0.5?

This Post:
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250730.10 in reply to 250730.8
Date: 11/22/2013 10:17:50 AM
Overall Posts Rated:
211211
My backup PG with a 13K salary and 14 EXP has avg 10.5 for the season. The 35K salary 6 EXP PG I just purchased has also avg 10.5 for the season.

there are a few questions-firstly what were their GS during the course of the season..maybe the 35k player had low GS which accounted for low ratings?
secondly has the 'backup' whom you have been talking about been your backup from the start of the season or was he a starter prior to the signing of the other player?
the reasons I am asking these questions is that GS has a huge effect on ratings and secondly backups tend to have better ratings cuz their stamina is not used and if they give a performance like 10-15 points in about 15 minutes,they get ratings well over 12.