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Hi guys , what kind of Small Forward do you like best?

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This Post:
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121568.20 in reply to 121568.19
Date: 12/11/2009 12:36:07 PM
Overall Posts Rated:
344344
Way better than mine. Anyway my best player i bought him 100k. Indeed his potential is not great but a C with 75k salary is still great player.

This Post:
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121568.22 in reply to 121568.21
Date: 12/11/2009 2:34:54 PM
Overall Posts Rated:
155155
These are my favourite skill weights for a SF:

JS: .15
JR: .08
OD: .14
PA: .10
DR: .10
HD: .10
IS: .08
ID: .10
RB: .08
SB: .01

Run of the Mill Canadian Manager
This Post:
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121568.23 in reply to 121568.22
Date: 12/11/2009 3:08:53 PM
Overall Posts Rated:
344344
After u produce the best SF on the game then we all should listen to u, even if i feel that DR is over rated

This Post:
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121568.24 in reply to 121568.23
Date: 12/11/2009 3:18:59 PM
Overall Posts Rated:
155155
After u produce the best SF on the game then we all should listen to u, even if i feel that DR is over rated


Maybe I do over-rate driving but you can't beat having a skill that is basically for free (the salary contribution is pretty minimal). The only thing it costs is training time... And while Joseph Ka has showed that driving contributes basically nothing to the game ratings, it does not mean it contributes nothing at all to your performance. ;-)

Going forward, my SFs will have pretty much this skill distrbution, even though Wendon is not really like this. Maybe they will have a touch less driving - just for you.

Run of the Mill Canadian Manager
This Post:
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121568.25 in reply to 121568.24
Date: 12/11/2009 4:12:46 PM
Overall Posts Rated:
344344
I am not saying that driving is useless, but 5-6-7 max, and for my SF 4 will be the max that i will train him. PA for me after my small studies on the game shows that is very important for every position, but anyway i will consider training those after his primary skills will be on the lvl that actually help my team to win games

From: JohnnyB

To: RiP
This Post:
00
121568.27 in reply to 121568.26
Date: 12/11/2009 5:31:25 PM
Overall Posts Rated:
344344
My thoughts exactly.

This Post:
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121568.28 in reply to 121568.27
Date: 12/11/2009 7:34:00 PM
Overall Posts Rated:
1010
The subject about driving is indeed very interesting. Many people dismiss it but then again others like it alot. I know for a fact that one of this years b3 finalists rates driving quite high. It would be interested to see what other experienced managers think about this.

As for SF's. I personally like the balanced/outside SF's. Outside defense is more important then inside defese and you want as much as you can get from both. Jump shot you want as much as you can get. Inside shot I dont like that much for SF. Imho 7-10 IS is enough for SF. I like rebounding since SF's contributing from rebounding is not bad at all so 7 is the very very least imho and you'd want more usually. JR 10-11 max. DR 11+. HN 8+. And yeah dont care about SB at all.
Thats my opinion after reading everything I have ever found on the subject and discussing it with many expereinced managers but I admit I might be way off.


Edit: Forgot passing which I want to be around 10.

Last edited by Captain Awesome at 12/11/2009 7:37:35 PM

This Post:
00
121568.29 in reply to 121568.28
Date: 12/11/2009 7:56:56 PM
Overall Posts Rated:
155155
I used to think driving was important - now I am not so sure - especially after studies like the one done by Joseph Ka. But I go back to the fact that driving costs you nothing salary wise. Not to mention that it trains fairly quickly. So if you want to be cost efficient, why wouldn't you train some driving?

Shot blocking I think is different. Not only is it one of the weakest skills but it also costs you salary wise.

Run of the Mill Canadian Manager
This Post:
00
121568.30 in reply to 121568.28
Date: 12/11/2009 7:57:25 PM
Overall Posts Rated:
204204
It totally depends on the tactics you want to play, if you like to attack inside, take a inside attacker. if you want to defend inside, a inside defender is ideal. The same goes for outside, if you'd like to play man2man, you might go for a wellrounded defender (which are quite rare), and with a push the ball for a wellrounded attacker

This works the same for all tactics, however having 9 different SF's is undoable. That's why I prefer to have one inside and one outside SF. However they do have to be a bit allround. For instance this guy would (in my opinion) make a great SF with inside tactics, but a poor one with outside tactics:

Jump Shot: sensational Jump Range: awful
Outside Def.: mediocre Handling: strong
Driving: sensational Passing: respectable
Inside Shot: tremendous Inside Def.: sensational
Rebounding: sensational Shot Blocking: respectable
Stamina: respectable Free Throw: respectable

Experience: mediocre



Last edited by Arsjitekt at 12/11/2009 7:58:11 PM

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