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Training minutes

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143031.19 in reply to 143031.17
Date: 5/7/2010 9:59:27 AM
JMDCeltics
III.10
Overall Posts Rated:
35943594
So it´s possible to give 48 minutes to a player in a position that he usually doesn´t play if you set him as starter, backup and reserve, if all the others dressed players are assigned at other positions.
Thanks a lot.

This Post:
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143031.20 in reply to 143031.19
Date: 5/7/2010 11:18:58 AM
Overall Posts Rated:
11
just as i thought.
thanks

probably a dumb question, but still...
i got bad stamina's and three throws. what would you choose to train? during all star week
i've chosen three throws. reason: 1.equal players (so am not sure if stamina takes any important role) and 2. possible outcome- more points from three throw line

Last edited by Andriuchanas at 5/7/2010 11:20:54 AM

This Post:
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143031.21 in reply to 143031.20
Date: 5/7/2010 2:34:55 PM
Overall Posts Rated:
344344
Stamina IS important especially when a player is playing heavy minutes.

This Post:
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143031.22 in reply to 143031.21
Date: 5/8/2010 7:05:13 AM
Overall Posts Rated:
1717
As Johny said stamina is very important. It helps your playesr play at high consistency throughout the whole match. If a player has low stamina, he will get tired towards the ending of a game and perform much worse than normal.

As for FT, I don't see them play an important role. I mean, I have players with low and high FT skills and they shoot at about the same percentage. It usually only makes difference in a big sample of FTs attempts.