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Elastic effect

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From: Quno

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288495.18 in reply to 288495.17
Date: 7/20/2017 8:10:40 PM
Bronx Wings
IV.4
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Most the players I'm training is between 18-21. I saw the info Lemonshine posted and wanted to ask. Is SB training better if you don't want to 2-pos rebounding?

This Post:
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288495.22 in reply to 288495.20
Date: 7/21/2017 5:43:34 AM
South Dragons
DBA Pro A
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Second Team:
South Dragons II
I'm trying to improve my knowledge about elastics (especially for the inside skills) as well. I'm training my trainees in inside skills and initially based the schedule on this post from Nachtmahr: (78242.838)

Your advice is to train SB before ID because of elastics. I had some contact with Joemaverick from Belgium about elastics as well. Joemaverick, and I've read this from a Dutch manager as well, says that it's best for elastic effect to train IS/ID>REB>SB. Which is not in line with your advice and Nachtmahr's post.

I will quote from the mail I received from Joe (thanks again Joe!) where he explains why. For me it's not about who's right, I just want to know what the optimal training schedule would be for my trainees and other potential Dutch NT trainees.

The training of a skill is linked to the other skills trained. So if you train ID, you also train IS and SB, so higher are IS and SB, faster ID will increase.

SB training improves SB, ID and RB. So it's better to have higher ID and RB than SB. RB training improves RB and ID but not SB. So RB won't improve faster if SB is higher. Conclusion: better to train RB before SB.

And you can make the same reasoning with ID: ID doesn't improve RB but RB improves ID => better to have a high level in ID when training RB but the level of RB has no impact on ID improvement => better to train ID before RB.

There are a lot of reasons why 1on1 (SF/PF) is the best training to start, one of them is that 1on1 improves IS but not ID, so IS is not impacted by ID level. So you increase IS without being penalized by ID level, and when you will train ID, since IS will be already high, ID will be faster to improve.

So the best way to use elastic effect for SF (or PF) is :

1) 1on1 (SF/PF)
2) ID
3) RB
4) SB

Now Nachtmahr said the opposite, why? What he says is that, if your goal in RB is 14 and 12 in SB, and if you train RB before SB (what I suggest), when you will train SB your player will become 15 or 14.x, and you will have trained RB too many weeks. So he suggests to train SB before RB, to not lose these weeks.

He's right and wrong at the same time. Wrong because he doesn't use elasticity, and on 10 seasons of training you lose a lot of weeks! He's right because at the end of training, you have to act as he said.


What's your opinion about this?

From: GM-hrudey

This Post:
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288495.25 in reply to 288495.24
Date: 7/21/2017 9:46:33 AM
Overall Posts Rated:
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The other thing is that, at the end, we're talking maybe the difference of a couple of weeks of training over the course of many seasons. If you're looking to completely maximize a player's ability, of course, going to that level of detail may be necessary, but if you're building to a specific target or even just a general profile, it might just be best to go ahead and train the player to get to the skills you need in a manner that makes him most helpful (i.e., instead of trying to min/max elastic effect, maybe train him in an out of position skill in a week where you have easy or unwinnable league games, and in his most natural position if that week it may mean the difference between a win and a loss).

I can't agree more, though, with you and Lemon that you don't want to end up not being able to reach the levels you want in the skills you find important because you were too focused on 'efficiency' and the skills you got to speed up his training ate a bit too much potential. That shouldn't be an issue for a well-managed, intelligent training plan, but for dopes like me who trained three seasons of JR, then a ton of SB, and are now bumping into cap range trying to get some OD, it may present an issue. (Of course, in my case it's just the slowness of training at their age now, not cap issues yet, but I've already had to scale my target OD down even if speed weren't an issue).

From: Quno

This Post:
00
288495.26 in reply to 288495.24
Date: 7/21/2017 10:01:49 AM
Bronx Wings
IV.4
Overall Posts Rated:
1111
So one of players I'm training have 11 HA, 12 DR. Should I stop training him in 1on1 guards because you said it will slow down training of HA/DR since his OD is 3?

From: Quno

This Post:
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288495.28 in reply to 288495.27
Date: 7/21/2017 11:42:02 AM
Bronx Wings
IV.4
Overall Posts Rated:
1111
His potential is 7 (PAS) and I want to make him balanced. But the only problem is, I have a 18 MVP USA trainee who is far behind on HA/DR

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