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Season 26

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From: dback00

To: Mix
This Post:
00
252666.17 in reply to 252666.12
Date: 1/9/2014 2:45:34 PM
Overall Posts Rated:
11
The elastic effect is basically a way to train using 'sublevels' or the secondary skills that get trained when you choose a particular training. For example, when you train Outside Shooting at SG, you can see by the chart what else is being trained according to the height of your player http://ubuntuone.com/4IfHHjpDBaWvQwYbyCrqLO


Hi Mix,

Can I ask where you got this chart from - it looks like it is from a tool and I've love to see the other positions too as that will help me in my training decisions (and ultimately the skills for my first trainees). I've signed up for the offsite forums and had a look around, but couldn't find it.

Thanks.

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From: dback00

To: Mix
This Post:
00
252666.19 in reply to 252666.18
Date: 1/9/2014 3:56:05 PM
Overall Posts Rated:
11
Perfect, thats exactly what I need and will help me plan out what to do.

I have a very nooby question - do tournament games contribute towards the 48 minute training, or is it just league matches? I've struggled to find the answer through in any of threads I've been reading.

Thanks again!

Message deleted
From: dback00

To: Mix
This Post:
00
252666.21 in reply to 252666.20
Date: 1/9/2014 9:46:21 PM
Overall Posts Rated:
11
Thanks again.

I splashed some cash on a Center Trainee just in time for tonight's match and managed to get a full 48 mins on him. I'll grab another trainee over the next week. I think the two players I started with who had the best potential didn't have a great mix of starting skills so decided to list them. I've also acquired a new trainer, although have yet to read up on the benefits/recommendations of the other 2 staff members which is a job for tomorrow.

I'll be honest I think this game is a little overwhelming for a new user. Without you and Ragman pointing me in the right direction I would have been very lost. Thankfully it is very similar to another game I play with the emphasis on training, so I've a bit of a headstart over many new users.

One thing I've have yet to read any text on is how the match engine works. Is there a general opinion that some skills/ratings are overpowered? i.e. is it better to be strong in shooting/defence/rebounds, or will a more balanced approach bring the best results? This is obviously not something I need to worry about too much for now, whilst I set my club up, but later on down the line I'll have to do some research in this area.

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From: dback00

To: Mix
This Post:
00
252666.23 in reply to 252666.22
Date: 1/9/2014 10:44:56 PM
Overall Posts Rated:
11
Cheers. I think Gorriz has the skills needed for a decent Center. I learn a trick from the help thread to just put him as a reserve and backup for the same position, so he'd play the full 48. I'd be curious to know your thoughts:

Jump Shot: inept Jump Range: mediocre
Outside Def.: pitiful Handling: mediocre
Driving: atrocious Passing: respectable
Inside Shot: respectable Inside Def.: average
Rebounding: respectable Shot Blocking: awful
Stamina: awful Free Throw: respectable

18yr, Allstar, 6'8"

I've already joined the offsite forums, although not yet posted, but I have been taking a look around. With so many posts its a little hard to know where to start. I did download the Training Simulator tool this morning and had a play around to see what sort of skills I could take Gorriz to on his current potential.

Do you also play Hattrick?

Message deleted
This Post:
00
252666.25 in reply to 252666.1
Date: 1/10/2014 8:54:31 AM
Overall Posts Rated:
22
I also didn't get to introduce my name is Kyrie and I this is my seventh season here on buzzer beater I used to be the U 2 one coach and I did have a lot of you to want players I unfortunately had to get rid of some of them to make more space on starting league 10 my biggest player was are you 21 former you to one player Chris still and he was really good and I'm now I'm just trying to build up my players and I have a trainee in progress right now he's 18 parental All Star point guard now I'm trying to get him to be alright

This Post:
00
252666.26 in reply to 252666.25
Date: 1/16/2014 11:31:21 AM
Overall Posts Rated:
4444
Sounds good, good luck with your training and I look forward to playing you again after the inter-conference games.

From: Ragman
This Post:
11
252666.27 in reply to 252666.8
Date: 1/16/2014 12:12:46 PM
Overall Posts Rated:
4444
Week 3 (11/18 & 11/21)
Bull Knights vs IXLOS Sabers

The Bull Knights are off to a great start to the season, going 6-0 with a winning margin of 33 points per game, all while remaining in the hunt for the Cup. But they will face off with the IXLOS Sabers this saturday, with the winner taking the front seat in the Great 8. IXL seemed to be taking it easy until they lost in the cup, and now they have been taking it out on Great 8 teams, winning by an average margin of 40.5 points since they were ousted from the tournament. However it seems that there is turmoil and turnover in the IXL team, with 2 of their players, one being MVP candidate Wilson To-ong, now on the trading block. With the early addition of Lelos Gourlidis, will a now complete Bull Knights team be able to go 7-0 for the first time since their creation? Or will the relegates from the D.III get in the front seat for a promotion back to D.III? Lets look at the KTV for each team and find out.
KTV for BUL: Keep it close and let the backups win this game. Both teams have a very good roster, with BUL having an average team rating of 9.4 this year, whiile IXL has a team rating of 9.2. But if we crunch some numbers, we will see that the rosters are not similiar at all. BUL's highest rated player is Stefan Antonsson with a rating of 12.3, but the standard deviation of the ratings is 1.97085, meaning that most all of the players are within about 2 points of the average 9.4. Meanwhile IXL highest rated player is Wilson To-ong with a 13.3, but the STDEV for them is 2.74071. All of this goes to show that the IXL possibly have a better starting five, but the BUL's bench is much more capable, and this is where BUL needs to have success if they want to win.
KTV for IXL: Run an explosive offense. IXL have the advantage inside with To-ong and outside with Wu Shuoxiang and Rustam Rendakov. If they can put up points quickly, then they might be able to run away with this one. Foul trouble could spell disaster for this team if one of their 3 top players goes out though, and BUL's opponents are committing on average about 20 fouls a game, so look for this to be a deciding factor. If IXL can survive the 10 minutes or so that the starters are taking a breather, then they have a real chance to win this game.

Final Score: BUL- 87, IXL- 84
BUL has backups that could start on 3/4 of the teams in this league, and I think that they will be the difference in this match-up.

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