Like adomole, I'm a team whose opponents often TIE and/or play their second teams. I generally TIE against those teams as well, since I know I'm probably going to win even if they try their hardest.​If your change was implemented, I'd still win and I'd still TIE. No difference. But the weaker teams would either have their income or their enthusiasm punished.​So, this would build in an advantage for the stronger teams. I don't think that's a good idea.
Why punish yourself twice?!
I think giving some kind of punishment for loosing at TIE could work, because as some have already said, some people throw games away that they could have won using Normal. I have seen several games this season where Top teams in the Danish League just got away with a win even though the other team TIE'd it.
Not sure I follow this. If you TIE and lose, compared to a Normal and win, then why is there a need for punishment? You've already been punished by losing a game you should've won.
I think that instead for the 3 options now...then creating some kind of slider that lets you set the effort from 1-10 where 1=TIE and 10=CT would add some strategic depth to this. And there should be no mention in the game summary on how this was set.
Not sure I follow this. If you TIE and lose, compared to a Normal and win, then why is there a need for punishment? You've already been punished by losing a game you should've won.Agree on this. But I was actually thinking that if they knew they would be 'punished' if TIE'ing and loosing, maybe few teams would not just throw away games against stronger opponents.