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Elastic effect

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From: GM-hrudey

To: Quno
This Post:
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288495.13 in reply to 288495.11
Date: 7/19/2017 1:13:00 PM
Overall Posts Rated:
32293229
I'm training multiple 18-21's year olds for my team, thats why I ask. I just want a team full of shooters.


I find three seasons of JR with some jump shot for wingmen mixed in can create some fearsome outside shooters. You'll then want to mix in a few seasons of pressure and a few seasons of SB and you'll join me in the certified insane BB managers club.

From: Quno

This Post:
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288495.14 in reply to 288495.13
Date: 7/19/2017 4:31:13 PM
Bronx Wings
IV.4
Overall Posts Rated:
1111
Yeah, once I see that the players who I want have good JS/DR/HA, I'm going to switch to pressure since thats a big problem along with low JS. How much JS/JR is needed to win with RNG/Motion/Princeton if you know.

Last edited by Quno at 7/19/2017 4:31:26 PM

From: GM-hrudey

To: Quno
This Post:
00
288495.15 in reply to 288495.14
Date: 7/20/2017 2:19:30 PM
Overall Posts Rated:
32293229
Yeah, once I see that the players who I want have good JS/DR/HA, I'm going to switch to pressure since thats a big problem along with low JS. How much JS/JR is needed to win with RNG/Motion/Princeton if you know.


Enough to score more points than you give up? ;)

It really is a floating target based on your league level and your defensive ability. The team I had built up through to about season 30 or so was kind of an outside team but really more defensive and was only moderately effective outside (but still awful inside, so that was useful). But because I had also prioritized making sure I had guys who wouldn't turn the ball over, who could rebound well and could defend, and mostly avoided fouling, a less-efficient offense could make up the difference with extra possessions and the extra bonus of three point shots occasionally going in. This time around, the team's much different, where I should be turning the ball over probably 50% more times than I am for some reason, and I haven't really even worked on creating the interior defense and my perimeter defense is less effective than it should be, but with a few annoying exceptions they're killers from outside, more so when I can actually stop playing training lineups and go with my preferred shooters.

I would say, then, the best thing to do is just start trying to build the team you want, see how things are going with it, and then adjust your plans as you find necessary, and of course there are always fools like me in the forums if you want to bounce things off other people.

From: Quno
This Post:
00
288495.16 in reply to 288495.15
Date: 7/20/2017 2:47:54 PM
Bronx Wings
IV.4
Overall Posts Rated:
1111
I don't understand elastic effect, the higher HA you have on your player is the faster OD trains? So if you have 14 HA and 3 OD, what can you expect?

From: Quno

This Post:
00
288495.18 in reply to 288495.17
Date: 7/20/2017 8:10:40 PM
Bronx Wings
IV.4
Overall Posts Rated:
1111
Most the players I'm training is between 18-21. I saw the info Lemonshine posted and wanted to ask. Is SB training better if you don't want to 2-pos rebounding?

This Post:
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288495.22 in reply to 288495.20
Date: 7/21/2017 5:43:34 AM
South Dragons
DBA Pro A
Overall Posts Rated:
502502
Second Team:
South Dragons II
I'm trying to improve my knowledge about elastics (especially for the inside skills) as well. I'm training my trainees in inside skills and initially based the schedule on this post from Nachtmahr: (78242.838)

Your advice is to train SB before ID because of elastics. I had some contact with Joemaverick from Belgium about elastics as well. Joemaverick, and I've read this from a Dutch manager as well, says that it's best for elastic effect to train IS/ID>REB>SB. Which is not in line with your advice and Nachtmahr's post.

I will quote from the mail I received from Joe (thanks again Joe!) where he explains why. For me it's not about who's right, I just want to know what the optimal training schedule would be for my trainees and other potential Dutch NT trainees.

The training of a skill is linked to the other skills trained. So if you train ID, you also train IS and SB, so higher are IS and SB, faster ID will increase.

SB training improves SB, ID and RB. So it's better to have higher ID and RB than SB. RB training improves RB and ID but not SB. So RB won't improve faster if SB is higher. Conclusion: better to train RB before SB.

And you can make the same reasoning with ID: ID doesn't improve RB but RB improves ID => better to have a high level in ID when training RB but the level of RB has no impact on ID improvement => better to train ID before RB.

There are a lot of reasons why 1on1 (SF/PF) is the best training to start, one of them is that 1on1 improves IS but not ID, so IS is not impacted by ID level. So you increase IS without being penalized by ID level, and when you will train ID, since IS will be already high, ID will be faster to improve.

So the best way to use elastic effect for SF (or PF) is :

1) 1on1 (SF/PF)
2) ID
3) RB
4) SB

Now Nachtmahr said the opposite, why? What he says is that, if your goal in RB is 14 and 12 in SB, and if you train RB before SB (what I suggest), when you will train SB your player will become 15 or 14.x, and you will have trained RB too many weeks. So he suggests to train SB before RB, to not lose these weeks.

He's right and wrong at the same time. Wrong because he doesn't use elasticity, and on 10 seasons of training you lose a lot of weeks! He's right because at the end of training, you have to act as he said.


What's your opinion about this?

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