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Bot vs Bot matches

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This Post:
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194543.1
Date: 8/19/2011 5:20:59 AM
Overall Posts Rated:
959959
maybe we could assign those game an standard result like hometeam wins with 10, instead of calculating every single match.

This might be help to increase the site performance and maybe the appearance of the boxscores or the waiting time on your players during the game days.

Edit: also in this direction is freezing their training and Gameshape, and let them stay at GS 7.

And just an example of how much processing time can be reduced, a german manager did the math that 80% of the games in germany are bot vs bot(we have 2 empty divisions)

Last edited by CrazyEye at 8/19/2011 5:30:36 AM

This Post:
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194543.2 in reply to 194543.1
Date: 8/20/2011 3:44:10 PM
Overall Posts Rated:
152152
Great idea! i hope it is implemented, there are no reasons not to implement then for bot vs. bot games.

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This Post:
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194543.3 in reply to 194543.1
Date: 8/20/2011 3:55:14 PM
Overall Posts Rated:
12061206
Question is - are bot games really calculated in the same way as other games? Or maybe exists database of random calculations and result is given from prepared table or something like that (I only think loudly).
(189534.1)

This Post:
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194543.4 in reply to 194543.3
Date: 8/20/2011 5:21:16 PM
Overall Posts Rated:
959959
i believe that also happens with two inactive still human controlled teams.

If they are a database, i don't know it but i didn't make since about it.

This Post:
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194543.5 in reply to 194543.4
Date: 8/20/2011 5:38:24 PM
Overall Posts Rated:
13691369
I seriously doubt the database theory. Bot leagues by all means seem to be simulated just as regular games. Makes -some- sense, as you cannot predict if a human coach might enter the league at some point during season, and it would be strange if you enter a game and need to relagate into a higher league before you can get the real game feeling, still you might argue that some complete leagues - such as 6th division Germany - can easily be ignored during simulating.

As a "middle way", you might postpone pure bot-league simulation to a later point (for example to a point after the release of the boxes for the country), so you do not lose any capacity during regular game times, and you can still benefit from the "hidden reserve" factor of the bot leagues in case a sudden rise of player numbers require adding managers in those lower leagues.

Running a simple check and setting flags on leagues (those to be simulated during "relax times" for the engery) without non-bot teams (so no real coaches affected) wouldnt require that much effort and might easen the calculating amount for the thingy.

Last edited by LA-seelenjaeger at 8/20/2011 5:40:29 PM

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
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194543.7 in reply to 194543.1
Date: 8/25/2011 11:44:40 AM
Overall Posts Rated:
12001200
Like it!