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Pakistan, the country with no manager

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261863.69 in reply to 261863.58
Date: 11/23/2014 7:40:55 AM
Overall Posts Rated:
14901490
A- requires devs and resources. ... Is this a problem worth lots of dev and resources??? So far the answer has been, overwhelmingly NOO!

Don't agree with this: you can just make a bot slightly better but not good enough to win titles and it does not cost resources at all.

Just let them have 4-6k salary players rather than 1-3k maybe even allocate from retired players, pull the better players from all the bots and put them in higher division bot teams, let that randomly select offensive tactics and play blank/LCD at perennial respectable GS.

It's not a solution to bots, but at least it would make it somewhat more bearable.

Last edited by Lemonshine at 11/23/2014 8:02:58 AM

This Post:
00
261863.70 in reply to 261863.63
Date: 11/23/2014 7:55:57 AM
Overall Posts Rated:
14901490
They missed their chance to totally fix it. Instead of Utopia they could have let all the second teams have been in official micronations (say less than 30 users) only and totally fixed the problem. Almost no coding, simple and elegant but one or two people cried about it on the forums about how much they only wanted to play in Outer Mongolia with other Outer Mongolian teams (because you know how awesome the competition is in micronations) and instead we got Utopia. So please find some other way to harness your talents with positive and constructive ways to improve the game.
I completely agree with this point. Trying to please everyone never works, you need to look for what is best for most people in the long run. Honestly they could still give you the option to relocate a 2nd team elsewhere for free (for a single time only, after that we'll have to pay $10, wait seasons for it, lose part of the arena seats, whatever, I don't care) if they wanted to. Again, no coding needed. Utopia would still be there as an elite fantasy nation even if the numbers halved.

From: Jay_m

This Post:
00
261863.71 in reply to 261863.63
Date: 11/23/2014 11:41:15 AM
Overall Posts Rated:
216216

They missed their chance to totally fix it. Instead of Utopia they could have let all the second teams have been in official micronations (say less than 30 users) only and totally fixed the problem. Almost no coding, simple and elegant but one or two people cried about it on the forums about how much they only wanted to play in Outer Mongolia with other Outer Mongolian teams (because you know how awesome the competition is in micronations) and instead we got Utopia. So please find some other way to harness your talents with positive and constructive ways to improve the game.


Just to be clear, I don't think the micronation users were the ones who complained. At least all of us in India were for it.

Last edited by Jay_m at 11/23/2014 11:42:47 AM

This Post:
00
261863.72 in reply to 261863.71
Date: 11/23/2014 8:12:30 PM
Overall Posts Rated:
14901490
I do remember some people complaining about not wanting managers who can't speak the same language. It was obviously an extremely small minority, but their opinion was taken into consideration. Marin also is pretty bad at making polls: polls should cover different scenarios not just a generic yes or no vote and then people come up with 10 different reasons why they voted one way or another. In the second team poll they should have really had at least 4 options:
- Yes we want a second team in a nation of our choice (not where the main teamis)
- Yes but create a new league for second teams (Utopia)
- No we don't want foreign managers to pollute our leagues
- No we don't want people to have a second team in any case, even if we were to create a specific league for them

For the game as whole fitting second teams in existing nations would have yielded more benefits (even if managers don't speak the language all the leagues would become more competitive and there would be a larger national pool of players as well -NT and U21 teams are huge tool to grow a community).

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