BuzzerBeater Forums

Suggestions > Autobid Feature

Autobid Feature

Set priority
Show messages by
This Post:
00
257257.60 in reply to 257257.59
Date: 4/21/2014 2:04:22 AM
Overall Posts Rated:
867867
So.... You want a universally standard price for all players? That's how that came off...
If that's how it came off I apologize because that's not what I meant and an autobid feature's impact wouldn't be that extreme either.

This Post:
22
257257.61 in reply to 257257.60
Date: 4/24/2014 2:22:49 AM
Overall Posts Rated:
164164
Excuse me if any of this was already said but I quit reading after 40 posts or so.

The fact of the matter is that nobody ever bids "fair market value" on a player way before the end of an auction...AND THEY SHOULDN'T. It's good business to try to accumulate the most assets for the least cost. Sure bidding 800k for an 800k value and winning is great but paying 450k and winning is even better. If a manager isn't trying to get the best value possible then they are ignorant not honorable. This game at its core is all about financial management; without it you cannot win. Human nature is to get the best price possible when buying so please stop calling him lazy as he's being smart. Likewise, stop claiming it's about user friendliness when it's about greed. (Btw, I'm not implying a bad connotation upon greed like most when they use the term)

Another fact of life is people do stupid things (like overpay) when they get caught in bidding wars. Hence why sellers like auctions. As one poster mentioned, people are easily influenced and when they see someone bid more than their "max" they re-evaluate and often raise their max.

I've set alarms and woke up at 3am numerous times. Sometimes I win and get a great value due to low number of online users, other times I've went back to bed irritated because the player went way over my max. Such is life.

Personally, the only thing I see an auto-bid feature doing is eliminating the chance that two (or more) users end up in a bidding war. Ultimately that means lower selling prices. As a buyer I'd support that, as a seller I wouldn't. Since in this game you eventually get to be both then I'd say I want the best price I can get when selling because I can be patient and selective as a buyer.

I do not support an auto-bid feature.

This Post:
33
257257.62 in reply to 257257.61
Date: 4/24/2014 8:17:25 PM
Overall Posts Rated:
867867
...the only thing I see an auto-bid feature doing is eliminating the chance that two (or more) users end up in a bidding war. Ultimately that means lower selling prices.
The counter side is autobid allows everyone an opportunity to bid to their maximum on any auction, preventing the situation you mentioned: "Sometimes I win and get a great value due to low number of online users."

In any case, I don't think the effect on the market is that big. If there was going to be a significant negative impact, there would likely be evidence visible publicly on the games that have implemented autobid.

...stop claiming it's about user friendliness (...) I've set alarms and woke up at 3am numerous times. Sometimes I win and get a great value due to low number of online users, other times I've went back to bed irritated because the player went way over my max.
Bidding at times when you're not available or sleeping is exactly what I meant when I said it's about being user friendly. Autobid makes the BuzzerBeater easier on the user. You get online, you place your maximum bid and you're done. You don't need to log in at 3am, during school, during work or during family time. That brings it in line with the rest of BuzzerBeater, because there is no other task in BuzzerBeater that requires you to be online at a certain times in persuit of success.

Perhaps "user friendly" is not the right phrase, but making the game easier on the user is what autobid is about.

This Post:
22
257257.63 in reply to 257257.62
Date: 4/28/2014 5:57:51 PM
Overall Posts Rated:
596596
...the only thing I see an auto-bid feature doing is eliminating the chance that two (or more) users end up in a bidding war. Ultimately that means lower selling prices.
The counter side is autobid allows everyone an opportunity to bid to their maximum on any auction, preventing the situation you mentioned: "Sometimes I win and get a great value due to low number of online users."

In any case, I don't think the effect on the market is that big. If there was going to be a significant negative impact, there would likely be evidence visible publicly on the games that have implemented autobid.

...stop claiming it's about user friendliness (...) I've set alarms and woke up at 3am numerous times. Sometimes I win and get a great value due to low number of online users, other times I've went back to bed irritated because the player went way over my max.
Bidding at times when you're not available or sleeping is exactly what I meant when I said it's about being user friendly. Autobid makes the BuzzerBeater easier on the user. You get online, you place your maximum bid and you're done. You don't need to log in at 3am, during school, during work or during family time. That brings it in line with the rest of BuzzerBeater, because there is no other task in BuzzerBeater that requires you to be online at a certain times in persuit of success.

Perhaps "user friendly" is not the right phrase, but making the game easier on the user is what autobid is about.


Well said.

Message deleted
This Post:
11
257257.65 in reply to 257257.63
Date: 5/22/2014 12:19:52 PM
Overall Posts Rated:
219219
Personally i think BB's are lazy, except Marin. He has so much work to do, and he did termendous job fixing bugs mostly. Had fixed few of my spotted faster than iv expecter. To make autobid feature they would need somewhat like what? 1 hour programming effort and 4-5-6 hours bug and error handling? No big effort, user base would be so happy.

Tbh i think autobid feature is necesarry both for buyers and for sellers. For example if you live in a odd time zone you need to wake 6 am to put ur player to the market so he would sell to like best time at 22-23 evening europe time for example. Also the deviation similar player prices would be smaller. because time would mean less buyers are online, less having chance to bid. Also this would limit abit day trading and money transferring, The latest i spot very often. People in lithuania does alot this, also in other countries too. Buying shit player for 1m selling for 1,5m with a team created with a proxy server in another country. Also the autobid feature would make players for sale more spread during the 24 hours period, so less server efforts at eveings for transfer would bennefit for example in calculating box scores whose are late nowadays.



Last edited by Gajus Julijus Cezaris at 5/22/2014 12:21:28 PM

This Post:
00
257257.67 in reply to 257257.66
Date: 5/22/2014 12:42:38 PM
Overall Posts Rated:
219219
No, bbs arent lazy and unwise, they are wise, they do everything right, thats why their game isnt losing players like the other ones do.

And about other people, there are just some type of people who doesnt want inovation, who like the old way, but the old way isnt the always the best way. Some poeple think they have davantage by nolifing, thats why they against. But as bbs said themselves in bb u dont need to nolife to be successfull. But it seems to be otherwise.

Last edited by Gajus Julijus Cezaris at 5/22/2014 12:44:32 PM