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Capped player

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This Post:
00
284742.1
Date: 02/10/2017 09:42:30
Oulu 76ers
II.4
Overall Posts Rated:
245245
How do you know when player is capped?

Im trying to give my center all the possible skill pops.

Weekly salary: $ 48 981
Estimated salary: $ 72 711
DMI: 467800
Age: 25
Height: 7'3" / 221 cm
Potential: superstar

So how do i know if its the 93 or 100%? (or probably something between..)
Or can you even know that and you just have to figure it out when he is no longer getting pops.

This Post:
11
284742.2 in reply to 284742.1
Date: 02/10/2017 12:23:05
Overall Posts Rated:
592592
You will now bcause each pop will take forever to show

but they will show up eventually

there is no 100% security about cap limits there's always margins, and they were figured out by players long time ago..

Howl to the Moon, you won't regret it.
This Post:
00
284742.4 in reply to 284742.2
Date: 02/11/2017 05:07:00
Oulu 76ers
II.4
Overall Posts Rated:
245245
Okey thanks! Atleast until now the pops have been coming regularly. So i ill just keep training him until it seems he's no longer getting those pops in reasonable pace

This Post:
00
284742.5 in reply to 284742.3
Date: 02/11/2017 05:11:02
Oulu 76ers
II.4
Overall Posts Rated:
245245
Already have. And as buzzer manager says that my player potential limit is 93-100%, my question was is there anyway to know that exactly. So that i wouldn't need to waste few weeks of training to him when he's already capped.

This Post:
00
284742.7 in reply to 284742.5
Date: 02/17/2017 05:05:20
Overall Posts Rated:
14901490
The only known way is to check DMI when he has 9 GS

This Post:
00
284742.8 in reply to 284742.7
Date: 02/18/2017 03:19:42
Oulu 76ers
II.4
Overall Posts Rated:
245245
And how exactly can you do that?

This Post:
11
284742.10 in reply to 284742.8
Date: 02/18/2017 06:47:57
Overall Posts Rated:
14901490
Log in to Buzzer Manager refresh the stats every week. If you keep up the Game Shape by managing minutes correctly you should be at strong or proficient. Proficient is the max GS you can have and at Proficient GS has always the same value (no sublevels). Buzzer Manager will keep history of the GS and DMI values so you can compare easily even if you need to wait a couple of weeks

This Post:
11
284742.11 in reply to 284742.9
Date: 02/18/2017 12:53:57
Oulu 76ers
II.4
Overall Posts Rated:
245245
Thank You Manon and Lemonshine! Learning something new here and also important.

Im training 3 players, using buzzermanager and atleast trying to manage minutes so im all set up for this. Although two other trainees game shape has been only strong most of the season. But i can see what you are talking about. It also seems that atleast for now my player is still getting the training pretty much so I will keep training him along keeping eye of the DMI.