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From: NM26
This Post:
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264412.1
Date: 10/22/2014 22:50:51
Overall Posts Rated:
1717
So I'd just saw the new training system and found percentages every position. I just want to ask if for example.

PASSING:
C:(50%)
PF/C:(60%)

does that mean that the passing training in the Center position which is 50% is faster than the PF/C position with 60% because it's a dual-position training or both with the same training speed.

I'm just curious. It's pretty useless for me xD

From: Scoresby

To: NM26
This Post:
00
264412.3 in reply to 264412.1
Date: 10/22/2014 23:12:58
Overall Posts Rated:
6161
The way I read it, those percentages are relative to the "old" training system, and not to each other. So the C-only is 50% of PG-only. And the PF/C is 60% of the PG/SG.

So you're still much better off training one position at 50% (of a lot of training potential) than 60% (of much less).

At least that's my understanding!

From: Ordog

This Post:
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264412.4 in reply to 264412.3
Date: 10/23/2014 09:21:47
Kamikazes
IV.45
Overall Posts Rated:
640640
And what about this case (and similars)?

Inner shot training:
PF/C : 100%
PF: 80%

What training do you think it will be faster? A 100% dual, or a 80% single?

From: Scoresby

This Post:
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264412.5 in reply to 264412.4
Date: 10/23/2014 09:32:43
Overall Posts Rated:
6161
I would guess any one-position training is still faster than dual. But it's hard to know for sure, when we don't know what it's 80% of.

Just a guess, but since dual training seems about 50% effective as single training, I would say a 50% single train (say, your C in Passing) is equal to 100% dual training.

This Post:
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264412.6 in reply to 264412.4
Date: 10/23/2014 09:36:54
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
13261326
80% Single, but BB-Marin said we should find out for ourselves. Still if I were to train a PF I'd rather just train him at Center because it doesn't effect performance significantly.

I think the only time it's useful to use the out of position training option, performance wise, is if you play 2 steps or more out of position, but then the penalty gets very big. I don't think I'll be using it very often, I rather just plan my training according the the games (IE train main position in weeks I need to win games and out of position in easier/too difficult weeks).

This Post:
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264412.8 in reply to 264412.5
Date: 10/23/2014 09:55:02
Overall Posts Rated:
32293229
I would guess any one-position training is still faster than dual. But it's hard to know for sure, when we don't know what it's 80% of.

Just a guess, but since dual training seems about 50% effective as single training, I would say a 50% single train (say, your C in Passing) is equal to 100% dual training.


Two position training appears to be roughly 2/3 as fast as single position training, according to the data from the training speed crowdsourcing data implemented in the training simulation spreadsheet.

This Post:
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264412.9 in reply to 264412.7
Date: 10/23/2014 13:08:14
Overall Posts Rated:
9191
I think this new out of position training have little practical use here.Maybe only in some situations when you have quality player in your team and wish to train him some more skills which require out of position training normally.For example if you have good C who isnt too old with bad PA and you wish to improve him his PA.Nobody will train guards in passing on C position with this training.So its almost useless by my opinion to train this way and this training dont bring anything to this game. :((((
I think it will be much better to do something else with training here.If we training for example PA this week then every player get that training who played in proportion of minimum 48 min weekly for full training.Ofc not all to get 100% but only on PG position get 100% of training.ON SG position they can be like in new out position training 80%.On SF 70,on PF 60 and on C 50% like in this new training.I not seen reason why not every player training when our team training PA this week? :)

This would be too logical for BB.
"However, these new options come with a cost: a loss in training effectiveness of 10% is applied should you choose to use these new positions. The effectiveness is further reduced by 10% for each “step” away from the existing, old training position"
What's the point of talking about those 10% when the loss starts at 20%?

From: funzip
This Post:
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264412.10 in reply to 264412.9
Date: 10/23/2014 16:06:27
Overall Posts Rated:
754754
So triple position inside scoring on SG/SF/PF is 80% of what?